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Custom crafting for uSurvival
– Custom player crafting. To craft item on the player.
– Recipe search field in player crafting UI.
– Crafting bench to add new recipe on the player when near.
– Can have many crafting benches giving different recipes.
– Custom machines crafting. Can be place in scene or by player as structure.
– Machines have 2 type of UI, improved and modified.
– 4 machines examples. You can create your own.
– Furnace: transform raw resource into refined.
– Smelter: mix materials and minerals to create new alloys.
– Assembler: craft item.
– FireCamp: food cooking. Fire will dmg player.
– Items include: Cooked meat, Cooked red spiced meat, Raw meat, Red spices, Carbon, Charcoal, Wood, Iron ingot, Iron ore, Steel ingot and machines structures.
– Different effects can be use on server side and/or client side (Damage, trigger, particle, animation, sounds).
– Structure can drop content when destroy.
– Include core addon Additional Json Data.
Build with Unity 2021.3.9f1 and uSURVIVAL 1.85
– Validate with uSURVIVAL 1.85
– Fix error when removing ingredient while crafting in the ImprovedFurnace
– Add category button and selection color in inspector for easy change
– Validate with uSURVIVAL 1.84
– Update additional json data package
– Add missing object to NetworkSpawn prefab
– Remove some GetComponent from custom crafting ui
– Remove unuse stuffs in code
– Update structures prefabs
– Change layer of crafting bench trigger
– Add color change to category button in player crafting to show active category
– Rename some files
– Add crafting bench to add recipe to player crafting when in range
– Add crafting bench scene object and item structure
– Add show crafting bench recipes only checkmark in player crafting ui
– Add search field for recipes in player crafting ui
– Add button in player crafting to show all recipes
– Optimize player crafting ui to not update recipe slot data if not visible in the scrollviewport
– Change all items icon background to transparent
– Update to uSurvival 1.83
– Add queue to player crafting
– Update to uSurvival 1.81
– Validate with uSurvival 1.79
– Update link in documentation
– Add ingredients and result icon to playercrafting UI slot
– Fix and remane AddItemToInventory.cs to AddItemToDemoBox.cs
– First release on asset store
– Adjust campfire effects position
– Better spawnablenetworkprefabs management.
– Player crafting
– New item
– New recipe
– Update to uSurvival 1.78
– Unity 2019.4.0f1
– New/Updated documentation xhtml
– Fix error when moving ingredient in 1 ingredient mode
– Name change from Custom furnaces to Custom crafting
– CustomCraftingRecipe can have 6 ingredients
– Updated ui for improved and modified furnace with more slot to fit recipe size
– New machine exeamples
– All furnace can be use as structure
– New example, CampFire
– New anim and particle
– New possibility to activate or deactivate gamepobject on server and on client
– Add item wood/rawmeat/cookedmeat
– Add time to destroy loot from structure, set 0 to not use it
– Category to furnace (for receipe)
– Add ingredient/fuel (by item) check (to compare)
– Fix effect/sounds activation.
– Update to uSurvival 1.73
– Update to uSurvival 1.72